Here we will learn about spatial patterns and neighbourhoods of line features. Especially, how to measure the distance between line features, how to create a buffer polygon or polygons from a line feature and how to create proximal polygons from the line features.
Closest distances are calculated using Euclidian distance formula in a similar way to calculating distances between point features, as illustrated above.
Then the grid cells are allocated based on proximity distance.
The following figure illustrates the result in vector or object mode.
Buffer polygon or polygons can be created by using a constant buffer distance or variable buffer distance around the specified input line feature.